Incubus Lost in Addons

Joined: 27 Mar 2008 Posts: 3636 Location: Hungary/Austria
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Posted: Thu Oct 06, 2011 8:16 am Post subject: WW4mod on OFP server from now! |
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After a couple of months testing we have uploaded the WW4mod for our OFP server CoW, finally.
NOTE!
WW4mod v2.5 MUST BE LOADED, IF YOU WANNA JOIN THE SERVER,
OTHERWISE YOU WILL CRASH because anims are different than the default ones.
We highly recommend the Patch 1 for this mod too.
You can find all addonpacks in our download section:
http://www.nakedsquid.com/index.php?navi=downloads&sec=ofp
WHY WW4?
because its awesome. Improved AIs, dozens of classes of nice units and weapons,
cool animations like LEAN, ROLL, CLIMB, HEAD UP when you are on the ground and you can RUN and LIE with AT weapon. (SHIFT + A, D, or S)
WHY NOW?
its just released in August.
IS THERE MISSIONS FOR WW4mod?
yes uploaded ~25 new (and converted) missions for this mod.
IS WW4 support ECP?
yes you can find instructions in ww4 readme for settings.
and Stookers new WW4 friendly Zekmod is available too in our D/L section. I suggest you don't use ECP.
HELP, I DON'T HEAR RADIO CONVERSATION IN WW4!
Np, its muted default for quicker AI reaction.
you can hear it again when you copy the cfg. file to ww4 "bin" folder
from "Bonus" >> "To enable radio" folder.
WHY KILLER BEE IS DUTCH?
coz his parents are.
Here is small introduction for WW4mod:
http://www.youtube.com/watch?v=hpFQ8YuoTp8
HAVE FUN!
PS: Of course you can report if you find some anomalies or problems.
We have ww4 thread in public section. _________________
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